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 Moderated by: ethmongul  

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Stormcaller56
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 Posted: Thu Feb 25th, 2010 04:17 pm

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any special rules for the AIRFIELD?:)



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Wolf Man
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 Posted: Thu Feb 25th, 2010 04:34 pm

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Good Gork, man!  Ease off already!

I haven't made one negative comment about the rules since Joe slammed the gavel and made his ruling.

Derling wrote:
We make rule changes to address your concerns anyway and you STILL continue to bark against the content of the rules.  You don't think that sound like whining?



Show me.  Where?  I said - basically - "No, Chris, it doesn't work that way, the orks can fight if they want to."

I never said "oh! That's bullshit!"  or  "Arrggh! What a crap set of rules!"  or  "isn't that messed up???"

The orks can defend themselves.  Very good then.  Sorry if I didn't add "and that's just fine with me!" to the end of the post.

Derling wrote:

You team captain thinks it's similarly not that big a deal (regardless of his potential misunderstanding of the some tiny portion of the rule). 

Are you so sure you are able to speak for him???  I can see he also "agrees with my concerns".  But who cares?  I don't need anyone's support to validate my own opinion on this issue.

Yeah, I think a 4+ cover save for an entire army that seems VERY easily achievable is a bad idea.  So sue me. :P  Can we move on now?

And let's stop the sniping before the language gets any more elevated.  If I can't ask how the turn sequence of the rule works, or point out that someone's interpretation of the rule is NOT RIGHT without having you rolling your eyes and assuming I'm just bitching for the sake of it and then making snide remarks, well... tough turkey for you then.

You even admit that not everything is worked out.  How do the "freshly charged" praying orks work?  And this time, don't assume I'm complaining.  Assume instead that I am asking, "How do the freshly charged praying orks work?" 

 



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Derling
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 Posted: Thu Feb 25th, 2010 04:39 pm

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yeah...I'm done here for now.  see ya on the battlefield!:)



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HeavyLeadBelly
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 Posted: Thu Feb 25th, 2010 04:54 pm

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Ah, the evil power of the interwebs.  It never fails to ignite false angst amongst each other.



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Derling
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 Posted: Thu Feb 25th, 2010 05:09 pm

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I'm not mad with all this.

I'm just bored with it and I find my inclusion in it unnecesary.

I gotz me another 60 models to go paint!



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Lord Bran Redmaw
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 Posted: Thu Feb 25th, 2010 05:10 pm

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steve I am sure you have a tapE measure laying around. Do me a favor. Measure out 36 feet. The realization of that will put all your concerns out the window.



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Wolf Man
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 Posted: Thu Feb 25th, 2010 05:41 pm

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HeavyLeadBelly wrote: Ah, the evil power of the interwebs.  It never fails to ignite false angst amongst each other.


No doubt about it.  :(

But that doesn't mean we shouldn't discuss these things. 

 



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Wolf Man
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 Posted: Thu Feb 25th, 2010 06:09 pm

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Lord Bran Redmaw wrote: steve I am sure you have a tapE measure laying around. Do me a favor. Measure out 36 feet. The realization of that will put all your concerns out the window.


I'm not concerned.

The rule as it stands now is fine by me.  Hell, I'd give the praying Orks a 4+ Invulnerable save (much better than a cover save) for their praying efforts.  Maybe even a 3+ cover save.  But it isn't up to me.

It's up to Joe.  And Joe probably just wants this shit to be DONE!  And who could argue with that?  Nobody wants to argue and bicker about who killed who.  (ok. bad holy grail reference :P)

I just would like to have everything worked out as much as possible so that on game day we are not met with situations that have us standing around asking "what do we do now?"

 



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Brother Tiberius
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 Posted: Thu Feb 25th, 2010 06:42 pm

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Wolf Man wrote: I haven't made one negative comment about the rules since Joe slammed the gavel and made his ruling. 

It wasn't a gavel, it was a beer mug...



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Seti
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 Posted: Thu Feb 25th, 2010 07:47 pm

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"Nobody wants to argue and bicker about who killed who."

I have gained a daughter, in a very legal and binding sense..

who has HUGE tacks of land! ;)



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Major_Slovak
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 Posted: Thu Feb 25th, 2010 09:07 pm

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"Whot. . . the curtains?"



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 Posted: Thu Feb 25th, 2010 10:38 pm

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Supreme executive power derives from a mandate from the masses, not from some farcical aquatic ceremony.



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joe
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 Posted: Fri Feb 26th, 2010 03:40 am

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Yes Yes I am back to painting as well. I view this site as an autonomous collective. :)

The rules for the airbase are that any ork model gets instant immunity from death of any type as long as they are within the airbase. Additionally any Imperial model has to treat the airbase as extremely difficult terrain that is also hazardous. Because of a wild mek boy who is caged up within the confines of the airbase all imperial weapons are affected by a field which means they can only hit on 7 s regardless of BS skill. Furthermore the orks are all pent up with airbase rage so they hit on any close combat attack on 2 s regardless of WS skill.

This is just a first draft though so please......feedback     Damn Interwebs

crterry
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 Posted: Fri Feb 26th, 2010 04:23 am

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joe wrote: Yes Yes I am back to painting as well. I view this site as an autonomous collective. :)

The rules for the airbase are that any ork model gets instant immunity from death of any type as long as they are within the airbase. Additionally any Imperial model has to treat the airbase as extremely difficult terrain that is also hazardous. Because of a wild mek boy who is caged up within the confines of the airbase all imperial weapons are affected by a field which means they can only hit on 7 s regardless of BS skill. Furthermore the orks are all pent up with airbase rage so they hit on any close combat attack on 2 s regardless of WS skill.

This is just a first draft though so please......feedback     Damn Interwebs


Sounds ok to me. On a related note, I wanted to discuss rules for my planet killer weapon. It sounds bigger than it is in game terms as its designed to target only orks.

S: Planet Killer AP 1 Radius: 12'x32'

The planet killing bomb is a special one shot weapon designed to kill orks and ork subspecies. Originally designed to clear an atmosphere of ork spores, the imperial navy learned that the weapon could be used against living orks. 

The controlling player declares that he will use the bomb at the beginning of a shooting phase. On a d6 roll of 1+, the bomb detonates in the upper atmosphere, spreading a lethal ork targeted plague on a planetary scale. Any ork model, including vehicles crewed by orks or an ork sub-species (like grots), is killed instantly with no save possible.

;)

 

 

 

 

 



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Wolf Man
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 Posted: Fri Feb 26th, 2010 11:54 am

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crterry wrote: The controlling player declares that he will use the bomb at the beginning of a shooting phase. On a d6 roll of 1+, the bomb detonates in the upper atmosphere, spreading a lethal ork targeted plague on a planetary scale. Any ork model, including vehicles crewed by orks or an ork sub-species (like grots), is killed instantly with no save possible.

;)



Oh.... so it's like the Virus Bomb of 2nd edition???

:D  sweet!



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LordBoroth
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 Posted: Fri Feb 26th, 2010 12:27 pm

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crterry wrote: joe wrote: Yes Yes I am back to painting as well. I view this site as an autonomous collective. :)

The rules for the airbase are that any ork model gets instant immunity from death of any type as long as they are within the airbase. Additionally any Imperial model has to treat the airbase as extremely difficult terrain that is also hazardous. Because of a wild mek boy who is caged up within the confines of the airbase all imperial weapons are affected by a field which means they can only hit on 7 s regardless of BS skill. Furthermore the orks are all pent up with airbase rage so they hit on any close combat attack on 2 s regardless of WS skill.

This is just a first draft though so please......feedback     Damn Interwebs


Sounds ok to me. On a related note, I wanted to discuss rules for my planet killer weapon. It sounds bigger than it is in game terms as its designed to target only orks.

S: Planet Killer AP 1 Radius: 12'x32'

The planet killing bomb is a special one shot weapon designed to kill orks and ork subspecies. Originally designed to clear an atmosphere of ork spores, the imperial navy learned that the weapon could be used against living orks. 

The controlling player declares that he will use the bomb at the beginning of a shooting phase. On a d6 roll of 1+, the bomb detonates in the upper atmosphere, spreading a lethal ork targeted plague on a planetary scale. Any ork model, including vehicles crewed by orks or an ork sub-species (like grots), is killed instantly with no save possible.

;)

 

 

 

 

 

As far as the airbase goes, its fine, it won't effect the Imperials at all.  Have any of you actually measured out 36 feet? don't worry about it.

That new planet killer weapon?  Its FINE, why people get their panties in a bundle over rules like this I'll never know.  Once the game starts it will become obvious both of these new rules will not matter.




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Wolf Man
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 Posted: Fri Feb 26th, 2010 12:50 pm

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LordBoroth wrote: Once the game starts it will become obvious both of these new rules will not matter.



Because Chris' Planet Killer will end the game on Turn 1?

Or because we will already be so drunk?  :D

 



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ethmongul
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 Posted: Fri Feb 26th, 2010 01:03 pm

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Wolf Man wrote: LordBoroth wrote: Once the game starts it will become obvious both of these new rules will not matter.



Because Chris' Planet Killer will end the game on Turn 1?

Or because we will already be so drunk?  :D

 


Yes to both.;) 

It would be a shame at this point, for myself at least.:? 

However I could, possibly, be talked into all of us coming from all across the land, schleping gods know how much stuff, not to mention modelling all of it and painting it for the last few months, just put it all on the floor take a couple of pictures, drink till we can't stand up, and give away prizes, while not rolling one stupid dice for the whole thing.:)

Especially considering that we have not 1, but 2 GW staffers that are going to be there.  Not to mention the possible Bolter&Chainsword dude that might show up.  We should definately not consider that I have been toting this game on the ork site for a while now, or the possiblility of the draw of more people for the Rockcon event.

NAAAAAAAAAAAAHHHH!  We should just all put the tables together next to the floor set up and play Munchkin for 2 days.:P;)

Last edited on Fri Feb 26th, 2010 01:16 pm by ethmongul



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 Posted: Fri Feb 26th, 2010 01:33 pm

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Wait. . . orks?

You mean we're playing 40k?







Oh hell.



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Wolf Man
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 Posted: Fri Feb 26th, 2010 01:50 pm

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ethmongul wrote: NAAAAAAAAAAAAHHHH!  We should just all put the tables together next to the floor set up and play Munchkin for 2 days.:P;)


I'm up for that!

:D:D:D:D:D:D

Also, I wouldn't be trying to impress anyone with this Big Game.  If we hold a tournament or open invite weekend campaign or something, then sure, go ahead and put your fancy pants on and chew some gum to cover up your whiskey breath.

But this is the D-Co. Big Game!  People will be both pleased and pissed! (both the American and British usage of 'pissed')  The game will be broken, people will be Drunk, death metal will be playing in the background, laughing, joking, accusations of "stretchy tape", chugging beer, disputing rules, loving Brad.... yadda, yadda, yadda.

Which all impresses the HELL out of me! :D  I love it!

Other people?  Not so sure.

 



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