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Better Bang for the Points
 Moderated by: HDEagle71  

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HDEagle71
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 Posted: Thu Nov 13th, 2008 02:58 pm

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OK which unit would you hate more if it was put on the table and why.

255 points: 6 CSM terminators 1 chainfist, 3 twin lightning claws, combi-melta, reaper autocannon.

 

250 points scoring unit: 10 Khorne beserkers w/ champion powerfist.

 

 

 

 

Wolf Man
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 Posted: Thu Nov 13th, 2008 03:12 pm

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235 points (?) Necron Monolith.

:X:X:X:X:X:X:X:X:X:X:X:X:X:X:X

ethmongul
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 Posted: Thu Nov 13th, 2008 06:03 pm

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Berserks of course,dey kill darn good

:)

Derling
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 Posted: Thu Nov 13th, 2008 06:09 pm

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HDEagle71 wrote: OK which unit would you hate more if it was put on the table and why.

255 points: 6 CSM terminators 1 chainfist, 3 twin lightning claws, combi-melta, reaper autocannon.

 

250 points scoring unit: 10 Khorne beserkers w/ champion powerfist.
 

I thinhk it would depend on what I'm fielding in order to make that choice, though a powerful, all-purpose scoring unit is always something to draw concern.

Pen dull
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 Posted: Thu Nov 13th, 2008 09:20 pm

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Berzerkers have become the bane of my existence with orks recently, so I'd have to go with them.  The CSM have some nastiness (the lightnin claws), but they seem like they could be handled.

Zerks are bitches.  I hate them.  They really damage my army.

Lord Bran Redmaw
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 Posted: Thu Nov 13th, 2008 09:30 pm

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i love the zerks, but I would buy them a rhino with EA. I have used those to deadly effect.

Its great to see people scared of a rhino and shift there hole line away from it.

Seti
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 Posted: Thu Nov 13th, 2008 10:45 pm

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Tough Call..

I kinda agree with Derling, Termies are more tactically flexible.. but Krom and his boys kill stuff good in every game I play.. I guess on game results so far for me, I'd go with Bezerkers, as they are troops they also claim, where Termies can only contest.. plus they kill many guys.. I have yet to have a game where they did nothing, Termies I cannot say the same..

LordBoroth
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 Posted: Fri Nov 14th, 2008 01:56 am

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I would drop the reaper from the termies and upgrade them all to champions giving them +1 attack that brings em to about 300 but damn are they nasty at that point.

Also you really dont need all those lightning claws.  I've found you only need 1 guy with twin lightning claws if they are all champions. 

If it were me, i'd do icon of glory, 1 guy with twin lightning claws, 2 chainfists, 1 powerfist, one heavy flamer and 2 combi-meltas.  That will ruin someones day when it deepstrikes.

Last edited on Fri Nov 14th, 2008 01:56 am by LordBoroth

Derling
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 Posted: Fri Nov 14th, 2008 01:31 pm

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Pen dull wrote: Berzerkers have become the bane of my existence with orks recently, so I'd have to go with them.  The CSM have some nastiness (the lightnin claws), but they seem like they could be handled.

Zerks are bitches.  I hate them.  They really damage my army.


no kidding!  One of the first Games I played with Dale, when  he rose again like a gaming pheonix, was my orks fighting his beserker army.   Tough terrible fight!  I learned two things in that game

1. Don't charge any number of beserkers with Kommandoes ever, even if it means getting charged yourself on the following turn.

2. Even 10 nobz and warboss can find themselves in a life or death struggle when engaged with a Chaos lord and 15 beserkers.

That was a great game that ended in a draw or a win....I think it had something to do with my battle wagon sneaking in last second and popping a defiler with a wrecka ball.  Just makes me more excited for the weekend.  I haven't seen Pen Dull or Dale in quite some time. 


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